WoW News

Battle for Azeroth Alpha gestartet!

Die Alpha zur kommenden Erweiterung ist nun live!

Es ist soweit! Die Alpha von Battle for Azeroth ist nun offizielle gestartet! Sofern Ihr dafür freigeschaltet seid könnt Ihr bereits die Daten davon herunterladen und danach loslegen die neue Welt von Kul Tiras und Zandalar zu erkunden.

Offizieller Start der Alpha

Bedenkt, dass zum Anfang noch nicht viele Leute eine Einladung bekommen haben, sondern schrittweise die Menge an Spielern erhöht wird. Solltet Ihr also jetzt mit der ersten Einladungswelle kein Glück gehabt haben, dann vielleicht bei der nächsten. In der ersten Welle wurden nur sehr wenige Leute eingeladen!

Battle for Azeroth wird einige tolle Neuerungen in das Spiel bringen, wie beispielsweise die Inselerkundungen und die Kriegsfront. Auch die Artefakthalskette wird ein großes Thema für sich, da sie uns die gesamte Erweiterung über begleiten wird.

Weitere Informationen zu den Inhalten des neuen Alpha/Beta Builds findet Ihr, sobald veröffentlicht, in einem separaten Artikel. Natürlich werden wir Euch auf dem Laufenden halten und möglichst viel aus der Alpha/Beta zeigen.

Blizzard PosterBlizzard zu Battle for Azeroth Alpha (Quelle)

Welcome to the World of Warcraft: Battle for Azeroth alpha test!

Please note that this test provides a very early look at the next expansion, so your feedback and understanding are very much appreciated at this stage. As with any test environment, none of your progress here applies to your live character, and anything you see here is subject to change before the final version. You’re welcome to publicly share your experiences and adventures in the alpha , so feel free to stream, record video, and post articles and screenshots.

Here’s a quick summary of what’s available in this phase of the alpha test:

Two Zones: Drustvar (Alliance) and Nazmir (Horde)

Drustvar: The harsh lands of Drustvar are ruled by House Waycrest, who conquered these lands after vanquishing the ancient, evil Drust. The edifices of the Drust still stand in ruin across the land, but that’s not all that remains of this accursed people. Recently, their evil leader has been awakened—and if left unchecked, his dark power will spread throughout all of Kul Tiras.

Upon arriving in Drustvar, you will be met with a request to visit Mayor Cyril White of Fallhaven in eastern Drustvar.

Nazmir: Once the shining heart of troll civilization, Nazmir is now a swamp riddled with bleak, ruined reminders of its greatness. Its inhabitants are the vile blood trolls, dedicated to the worship of the Blood God G’huun and to a single-minded purpose: the destruction of the last functioning titan disc within the city of Zuldazar. Should the trolls shatter this seal, G’huun will be freed from its eons-long confinement to rule the world.

Upon arriving in Nazmir, you will meet Princess Talanji, who will ask you to escort her as you look for signs of blood troll activity in the area.

Two Dungeons: Atal’Dazar and Freehold

Atal’Dazar: For millennia, the Zandalari kings were laid to rest within the tombs of Atal’Dazar, secluded high atop the mountain Mugamba. These pyramids grew more elaborate with each passing ruler, as new rooms were constructed to house the deceased’s vast wealth. Now, these once pristine halls have been corrupted by the Prophet Zul and his trusted lieutenant, Yazma, who seek to twist the power of these ancient kings for their own dark machinations.

Freehold: Freehold has traditionally served as a haven for pirates, scoundrels, and those who wish to live free of Kul Tiran control. Now, the Irontide Raiders have brought the city under their harsh rule and are coercing the various pirate crews under their banner. While the pirates gather, a small group of heroes must infiltrate the town and eliminate their leadership to dissolve this growing alliance of cutthroats.

You can access dungeons via the Dungeon Finder system (hotkey “I”). Select Random Battle for Azeroth Dungeon or specify which one of the dungeons you’d like to explore, then select Find Group.

General Known Issues:

• Not all class talents will work as intended.
• Boss mechanics may not work as intended.
• Not all areas of the zones are active.
• Players may receive UI errors.
• Terrain and NPCs may clip.
• Work-in-progress art assets will be present.
• Limited voiceover, audio, and music is present.

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